Thursday, 24 July 2008

New particle system

Learn how the new particle system has completely changed since the last Blender release. This has now been completely re-drawn and re-designed to make the particle system more influentual on the particle simulations. This is a completely new and very helpful Blender production that is amazing simple but yet can be very complex.

Preview and image browser

Learn what is new and how to use the new features of the image and texture browser. Learn how to filter files and folders and also help yourself along with whats new from 2.45 to 2.46.

New particle system

Learn how the new particle system has completely changed since the last Blender release. This has now been completely re-drawn and re-designed to make the particle system more influentual on the particle simulations. This is a completely new and very helpful Blender production that is amazing simple but yet can be very complex.

Building particleBoard part one

Lawrence will now start coding the particleBoard Action-script file. But it is a little big for Lawrence in one tutorial so please watch part two.

Thursday, 17 July 2008

Glossy and reflections

Lawrence now goes over how the Gloss and reflections can help make all different surface

Preview and image browser

Learn what is new and how to use the new features of the image and texture browser. Learn how to filter files and folders and also help yourself along with whats new from 2.45 to 2.46.

Wednesday, 16 July 2008

Animating text and adding animation

Finally Lawrence gets round to animating text in a new way and adding animation for the file to become a better presentation instead of a simple picture slide show.

Finish cartoons

Lawrence will now finish his cartoon drawings and hopefully develop his website further.

Tuesday, 15 July 2008

Creating a button and event listeners

Lawrence will show you how to develop your skills in Actionscript 3 and start developing your coding skills.

Monday, 14 July 2008

Drawing realistic background

Lawrence will now start drawing a background that looks and feels realistic. You will learn many drawing techniquies that will help you over come some of your problems in the future.

Drawing realistic background part 2

Lawrence will now finish the cartoon drawing that he prevously had drawn and is easily drawing this one to perfection.

Cartoon background part 2

Stay in touch for part three as Lawrence completes the backgrounds he set out to make.

Comic book drawing

Learn how to draw like a comic book and make some cool effects.

Jet part 1

Learn how to start drawing a realistic jet and start developing your skills today. Your skills will be boosted in the drawing and coloring devision.

Thursday, 3 July 2008

Adding lamps

Learn how to add lamps into the 3D enviroment of Blender.

Adding lamps

Learn how to add lamps into the 3D enviroment of Blender.

Mouse locator

Learn how to find the X and Y position of the mouse and then present that data into the Flash file textfeilds. This is pure coding execpt you have to draw only two dynamic textfeilds.

Mouse locator

Learn how to find the X and Y position of the mouse and then present that data into the Flash file textfeilds. This is pure coding execpt you have to draw only two dynamic textfeilds.

Slider bar

Learn how to create a slider bar inside of Actionscript 2.0 to better understand how they work.

Using paths inside of Actionscript 2.0

Learn the tool that lets you find and locate any object that has an instance name. This is a powerful tool and also let Lawrence teach you about how to point to objects and why.

What is the gaming engine good for?

Learn why Blender and other 3D apps have a gaming engine and learn why they are not only there for making games but also for movies as well.

Changing the Lamp settings

Blender has many Lamps that allow you to change their settings. Learn how to make lights that don't cast shadows or the oppisite way round. It is down to you what scene you make but without the right lighting effects your scene will not be seen.

Wednesday, 2 July 2008

What is the gaming engine good for?

Learn why Blender and other 3D apps have a gaming engine and learn why they are not only there for making games but also for movies as well.