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Tuesday, 6 May 2008
Application Workspace overview
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Learn how Dreamweaver 8 has a workspace to match your work flow.
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Cartoon background part three
Cartoon background
Cartoon part 2
Cartoon part one
Basic drawing part three
Basic drawing part two
Sunrise effect
Realistic face part two
Realistic face part four
Realistic face part five
Ninja two
Ninja three
Jet part 2
Characture
Realistic face part three
Zoom & hand tool
Using paths inside of Actionscript 2.0
Understanding depths
Pixel selector
PHP email form
Movieclip buttons
Loading a movie inside of Actionscript 2.0
GetURL () action inside of Actionscript 2.0
GetURL () action inside of Actionscript 2.0
Flash snow animation in Actionscript
Flash snow animation in Actionscript
Cursor follow effect
Creating MP3 Player
Creating a preloader
Changing cursor effects
Capturing key presses
Capturing key presses
Calculating distance between objects in actionscript
Advanced buttons
Adding a scroll bar component to text fields
Adding actions to symbols
The differance between procedural and image texturing
The differance between procedural and image texturing
Shaders and mirror transparency and SSS panels
Shaders and mirror transparency and SSS panels
Learning the preview and links and pipeline panels
Learning the preview and links and pipeline panels
Learning texture map input and map to panel
Learning materials and ramps panel
Creating an image texture and procedural textures
Creating an image texture and procedural textures
Sound rendering settings
Learning the render panel
Learning the render panel
Learning the animation panel
Basic render settings
Using the Sculpting mode
Modeling a vase
Creating a face with the sculpting mode
The concept of the modelling mode
The concept of the modelling mode
Learning mulitries and modifiers
Learning mulitries and modifiers
Learning mesh tools panel
Learning links and materials and the meshs panel
Learning links and materials and the meshs panel
The common menu
Code toolbar
The properties of Dreamweaver CS3
System requirements
Site & file management
Keeping clean
Introduction
Realistic background part 3
Files window
Dreamweaver view options
Doing the template
Realistic background part 2
Creating a Site part 2
Creating a Site part 1
Realistic background part 1
Covered in tis course
Construction of a basic website
Clean up word html
Basics
Mechanical drawing
Basic annotation
Application Workspace overview
Drawing a basic car outline
Creating a presentation
Bullet animation part 2
Animating a realistic background
Start of animation
Rendering a realistic car
Part 2 of the animation
Finishing touces part 2
Finishing touches
Cartoon Rendering
Bullet animation part four
Bullet animation part 3
The differences between vertex's, faces and edges
The differences between vertex's, faces and edges
The concept of the modelling mode
The concept of the modelling mode
Learning multries and modifiers
Learning multries and modifiers
Learning the mesh tools
Learning the mesh tools
Learning links and materials and the mesh panel
Bullit animation part 1
Understanding the axis
What is Blender
What is Blender
Opening the source files
Opening the source files
Why is Blender good
Why is Blender good
Adding objects to a scene
Adding objects to a scene
First look at Blender
What do the window types do and when will you need...
What do the window types do and when will you need...
Learn the 3D video port menus
Learning the 3D videw port settings
Learning the catagories
Learning the catagories
Learn the different modes
Learn the different modes
Moving in the 3D view port
Moving in the 3D view port
Splitting and changing windows
Splitting and changing windows
The technical names in blender
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Computer advisor, Freelancer. Also Adobe video trainer. I work in 3D enviroments and make complex web 2.0 applications by ajax.
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